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模板:SCP-096历史
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{|class="mw-collapsible mw-collapsed wikitable" style="display: inline-table;" |+ style="white-space:nowrap; border:1px solid; padding:3px;" | SCP-096 Changelog History |- !colspan="2"|[https://steamcommunity.com/games/700330/announcements/detail/3374756222225098943 17th February 2018] |SCP-096 is announced on Steam in the 1.1.0 changelog. |- !colspan="2" style="text-align:center;"|[[Updates/3.0.0|3.0.0]] | SCP-096 Added. |- !colspan="2" style="text-align:center;"|[[Updates/3.1.0|3.1.0]] | |- !colspan="2"|1st April 2018 |Renamed SCP-096 to SAD BOI and heavily distorted its animations for the April Fools update. |- !colspan="2" rowspan="2" style="text-align:center;"|[[Updates/5.0.0|5.0.0]] |Enrage time raised to 14.5 seconds. Previously it was 12.5 seconds. |- |Ragdoll added. |- !colspan="2"|31st October 2018 |Put a pumpkin over SCP-096s head for the halloween update. |- !colspan="2" style="text-align:center;"|[[Updates/7.3.0|7.3.0]] |Unspecified changes. |- !colspan="2"|1st April 2019 |Renamed SCP-096 to SCP-096-Binge and made its model severely obese April Fools update. |- !colspan="2"| |SCP-096s remodel is first teased on Twitch in a Megapatch 2 Q&A showing only the head and torso. |- !colspan="2" rowspan="2" style="text-align:center;"|[[Updates/9.0.0|9.0.0]] |Two sounds added to kills by SCP-096. |- |Time to trigger decreased by 30% |- !colspan="2" style="text-align:center;"|[[Updates/9.0.3|9.0.3]] |Attack hitmarkers are made serverside. |- !colspan="2" rowspan="2" style="text-align:center;"|[[Updates/9.1.0|9.1.0]] |Jump height increased by 50% when enraged. |- |Time to trigger now dynamically changes based on player count. |- !colspan="2"|[https://steamcommunity.com/gid/103582791460901430/announcements/detail/1716373422386984969 9th March 2020] |Scopophobia is announced. The update adds [[Stamina]], [[Respawn Tickets]], new [[Status Effects]] and a rework of SCP-096. |- !colspan="1" rowspan="7" style="text-align:center;"|[[Updates/10.0.0|10.0.0]] !style="text-align:center;"|Public Beta I | SCP-096 Reworked. * New model and sounds. * HP lowered to 500. * 250 HS applied. Increases by 250 HS every time a player looks at its face. * Two new abilities, Try Not To Cry and Charge. * Can no longer see people who haven't seen its face during Enrage and Targets are highlighted during Enrage. * Enrage to Docile transition is no longer instant. * Animated ragdoll added. |- !rowspan="2" style="text-align:center;"|Public Beta XII |Range of TNTC cries decreased. |- |HS increased to 500 HS. HS scaling per target decreased to 200. |- !text-align:center;"|Public Beta XIX |SCP-096 can be harmed while using TNTC. |- !rowspan="2" style="text-align:center;"|Release Candidate I |People who touch SCP-096 will be counted as seeing its face. |- |People who touch SCP-096 while it is charging through a gate will instantly die on contact. |- !style="text-align:center;"|Release 10.0.0 |People who touch SCP-096 will no longer be counted as seeing its face. |- !colspan="2" style="text-align:center;"|[[Updates/10.0.1|10.0.1]] |Size of animated ragdoll decreased. |- !colspan="2" style="text-align:center;"|[[Updates/10.0.2|10.0.2]] |SCP-096 can now pry open the big gate on Surface Zone |- !colspan="2"|[[Updates/10.0.5|23rd October 2020]] |Renamed SCP-096 to The Wendigo along with having light emit from its mouth and eyes for the Halloween update. |- !rowspan="9" colspan="2" style="text-align:center;"|[[Updates/10.1.0|10.1.0]] |SCP-096s max rage time is now capped to 30 seconds. |- |HP increased to 1500. |- |Hume Shield reduced to 350. |- |HS Regeneration reduced to 5 HS per second. |- |HS per target reduced to 70. |- |Can no longer see people who haven't seen its face during docile to enrage transition. |- |Cooldown timer for Charge and Enrage timer added. |- |Players that see its face will get an audio cue played to them. |- |Animated ragdoll now takes into account gravity and can display player name and cause of death. |- !rowspan="3" colspan="2" style="text-align:center;"|[[Updates/10.1.2|10.1.2]] |Hit registration lasts longer server-side |- |Attack hitbox now changes depending on which hand of SCP-096 is used. |- |Vision code reworked to be more accurate. |- !colspan="2"|[[Updates/10.1.3|22nd December 2020]] | Tinted SCP-096s textures blue and applied an emission texture to its eyes. (which wasn't properly applied, leading to the entire model glowing instead.) |- !colspan="2" style="text-align:center;"|[[Updates/10.2.2|10.2.2]] |Can now instantly destroy doors with charge again. (Originally couldn't as a result of the door refactor in [[Updates/10.2.0|10.2.0]].) |- !colspan="1" rowspan="10" style="text-align:center;"|[[Updates/11.0.0|11.0.0]] !rowspan="10" style="text-align:center;"|Patreon Beta XI |HP increased to 2000. |- |HS increased to 1000. |- |HS no longer scales per target and will always remain at 1000 max. |- |HS regeneration increased to 40 HS per second. |- |Enrage time now only increases from targets gained during Docile and Docile to Enrage transitions. |- |Charge cooldown increases to 3.5 seconds if someone is killed with it. |- |SCP-096 can no longer insta-kill people who haven't seen its face. It can still deal 40 damage to them via Charge. |- |Targets are highlighted in the Docile to Enrage transition first instead of when Enrage starts. |- |Hume Shield particles now stop appearing when SCP-096 performs TNTC. |- |SCP-096 now is notified when someone sees its face with the same audio cue used by humans who see its face. |- !colspan="2"|[https://en.scpslgame.com/index.php?title=Updates/11.0.1 24th October 2021] |Applied an emission texture on SCP-096 to make its mouth and eyes glow for the Halloween update. |- !rowspan="1" colspan="2" style="text-align:center;"|[[Updates/11.1.0|11.1.0]] |Ragdolls from kills done by SCP-096s charge will have force applied to them. |- !colspan="1" rowspan="10" style="text-align:center;"|[[Updates/12.0.0|12.0.0]] !rowspan="10" style="text-align:center;"|Public Beta |Soft-reworked SCP-096. *HP increased to 2500. *1200 HS at minimum HP. HS during rage is halved and cannot regenerate. *Melee attacks now deal 85 damage. Charge now deals 90 damage. *Movement speed during Distressed and Calming changed to 2.55 m/s. *Movement speed when Raging changed to 8 m/s. *Try Not to Cry now works on any flat surface. *SCP-096 may now choose when to begin Raging. *Rage time now lasts for a minimum of 20 seconds and is capped at 35 seconds. |- |}
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