17th February 2018
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SCP-096 is announced on Steam in the 1.1.0 changelog.
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3.0.0
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SCP-096 Added.
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3.1.0
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1st April 2018
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Renamed SCP-096 to SAD BOI and heavily distorted its animations for the April Fools update.
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5.0.0
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Enrage time raised to 14.5 seconds. Previously it was 12.5 seconds.
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Ragdoll added.
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31st October 2018
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Put a pumpkin over SCP-096s head for the halloween update.
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7.3.0
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Unspecified changes.
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1st April 2019
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Renamed SCP-096 to SCP-096-Binge and made its model severely obese April Fools update.
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SCP-096s remodel is first teased on Twitch in a Megapatch 2 Q&A showing only the head and torso.
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9.0.0
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Two sounds added to kills by SCP-096.
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Time to trigger decreased by 30%
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9.0.3
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Attack hitmarkers are made serverside.
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9.1.0
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Jump height increased by 50% when enraged.
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Time to trigger now dynamically changes based on player count.
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9th March 2020
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Scopophobia is announced. The update adds Stamina, Respawn Tickets, new Status Effects and a rework of SCP-096.
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10.0.0
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Public Beta I
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SCP-096 Reworked.
- New model and sounds.
- HP lowered to 500.
- 250 HS applied. Increases by 250 HS every time a player looks at its face.
- Two new abilities, Try Not To Cry and Charge.
- Can no longer see people who haven't seen its face during Enrage and Targets are highlighted during Enrage.
- Enrage to Docile transition is no longer instant.
- Animated ragdoll added.
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Public Beta XII
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Range of TNTC cries decreased.
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HS increased to 500 HS. HS scaling per target decreased to 200.
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Public Beta XIX
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SCP-096 can be harmed while using TNTC.
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Release Candidate I
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People who touch SCP-096 will be counted as seeing its face.
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People who touch SCP-096 while it is charging through a gate will instantly die on contact.
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Release 10.0.0
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People who touch SCP-096 will no longer be counted as seeing its face.
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10.0.1
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Size of animated ragdoll decreased.
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10.0.2
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SCP-096 can now pry open the big gate on Surface Zone
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23rd October 2020
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Renamed SCP-096 to The Wendigo along with having light emit from its mouth and eyes for the Halloween update.
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10.1.0
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SCP-096s max rage time is now capped to 30 seconds.
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HP increased to 1500.
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Hume Shield reduced to 350.
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HS Regeneration reduced to 5 HS per second.
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HS per target reduced to 70.
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Can no longer see people who haven't seen its face during docile to enrage transition.
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Cooldown timer for Charge and Enrage timer added.
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Players that see its face will get an audio cue played to them.
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Animated ragdoll now takes into account gravity and can display player name and cause of death.
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10.1.2
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Hit registration lasts longer server-side
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Attack hitbox now changes depending on which hand of SCP-096 is used.
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Vision code reworked to be more accurate.
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22nd December 2020
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Tinted SCP-096s textures blue and applied an emission texture to its eyes. (which wasn't properly applied, leading to the entire model glowing instead.)
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10.2.2
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Can now instantly destroy doors with charge again. (Originally couldn't as a result of the door refactor in 10.2.0.)
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11.0.0
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Patreon Beta XI
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HP increased to 2000.
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HS increased to 1000.
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HS no longer scales per target and will always remain at 1000 max.
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HS regeneration increased to 40 HS per second.
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Enrage time now only increases from targets gained during Docile and Docile to Enrage transitions.
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Charge cooldown increases to 3.5 seconds if someone is killed with it.
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SCP-096 can no longer insta-kill people who haven't seen its face. It can still deal 40 damage to them via Charge.
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Targets are highlighted in the Docile to Enrage transition first instead of when Enrage starts.
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Hume Shield particles now stop appearing when SCP-096 performs TNTC.
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SCP-096 now is notified when someone sees its face with the same audio cue used by humans who see its face.
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24th October 2021
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Applied an emission texture on SCP-096 to make its mouth and eyes glow for the Halloween update.
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11.1.0
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Ragdolls from kills done by SCP-096s charge will have force applied to them.
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12.0.0
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Public Beta
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Soft-reworked SCP-096.
- HP increased to 2500.
- 1200 HS at minimum HP. HS during rage is halved and cannot regenerate.
- Melee attacks now deal 85 damage. Charge now deals 90 damage.
- Movement speed during Distressed and Calming changed to 2.55 m/s.
- Movement speed when Raging changed to 8 m/s.
- Try Not to Cry now works on any flat surface.
- SCP-096 may now choose when to begin Raging.
- Rage time now lasts for a minimum of 20 seconds and is capped at 35 seconds.
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